The Contradictions between “Reach” and “The Fall of Reach”
I guess it’s nice to have an explanation from Bungie, because I was really confused last night when I got to the last bit of the game. But didn’t one of the panelists on the Halo panel at ComiCon say that one of the best things about working on the Halo universe is that everything’s canon? Yes, this way the Reach story is more beautiful, and it’s awesome to be able to see the Pillar of Autumn updated to modern graphics, but I’d much prefer they work within the confines that they created, and not have this distinction between “prime” and “supplementary”.
I’m somewhat annoyed.